July 03, 2005

Game/AI ... Now with Less Gloom!

The sun is shining in Seattle. The birds are singing, people are out on the streets laughing and playing and generally acting happy. In honor of this levity (and at PaulT’s common sense urging) I’ve changed the color scheme of our blog. No longer will visitors sink into a confused depression when they read our latest post. Now they’ll turn away with a spring in their step!

Speaking of that, there’s a spring in mine, because I’ve just added the venerable Jeff Orkin to our list of authors, filling out a commanding quadrumvirate of writers for our site.

I am massively excited about all this. As PaulT pointed out, many blogs, whatever their proclaimed intentions, turn out to be a form public psychotherapy. This blog, I’m sorry to admit, is no exception to that rule. The therapy that my own psyche needed was something – ANYTHING – to break through the isolation of your average crunch. I’ve been having a great time lately reconnecting with the academic and industry AI communities again after the long winter of Halo2 (including meeting up again with Jeff and Rob and finally meeting PaulT for the first time). And I’ve thought, wow, wouldn’t it be great if we could keep all this interesting discourse going even after we all got pulled back into our production cycles? Hence the blog, which I hope will be great source of ideas, debate, and general intellectual masturbation to its authors and anyone else willing to listen.

Hmm ... but speaking of that I wonder whether we should drop pretenses and call this the Game/FPSAI site, given who we've got writing for it. Oh no, I'm sorry, we have Rob Zubek onboard. He can be our token sim-programmer, and thus justify our claims to generality.

Posted by naimad at July 3, 2005 05:15 PM